When the following cards are successfully played, the subsequent effect applies.
m1: the team loses a clue*
m2: for the next three moves, no cluing
m3: for the next three moves, no discarding
m4: for the next three moves, no playing**
m5: the team loses a life or the game ends
*on BGA, you need to remember that you have one less clue token for the rest of the game, unless m1 was played when there were no tokens left
**if m2-m3-m4 are played consecutively, the next player can do nothing on their turn and the team loses
In several 2-player games, I found myself wishing my teammate discarded from the left instead of from the right, because it would make things much easier to handle.
So I’m thinking it would be good if there were a way to warn your teammate in such situations. The first thing that occurs to me is an empty clue.
(What is rightism?) A number of times I came across situations where I received a multicard clue including my second chop and it felt more logical to play rightmost. Would we be discovering a new case of rightism?
The following case shows this from the other point of view.
– B4 is the last played card
– we’ve been low on clues for a few turns (0-0-1-0-0-0-1)
– I want to clue blue (play right, then discard left) so that I can save G4 later
Looks like a new case of rightism to me. Any arguments for leftism?
Although LL originally means “logical leftism”, the expression gradually extended to a whole logical playstyle. Here are the differences, in terms of strategic impact, between LL and the style commonly played on BGA.
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