• Next projects on the blog

    1) Concrete LL examples
    of when not to play on a multicard clue (and why)

    With visual setups and history logs.
    So if you encounter such situations in your games, please bookmark them and send them to me. I might then screenshoot them and use them in the guide.

    2) A quizz
    to test unknown players’ skills. From very basic to quite advanced LL.

    With visual setups and history logs.
    Same request: any interesting situations, send them to me.

    « LL think chartFirst LL games – principles »

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