• Logical leftism – short guide

    Leftism is when you receive a clue that hits several cards and you play the newest (leftmost on BGA) among these.

    The logical origin of leftism is: why did they not give this clue earlier?
    ==> 
    Because I was not holding the playable card yet, but now I am.

    The “wait” factor is what makes it logical – we have been waiting for the card.

    However, I can see other possible logical reasons to why "they" did not clue earlier, although you were holding "the" card, and therefore why you should not play leftmost.

     

    REASONS not to play leftmost

    Imagine the following scenario:

    – G2 is in play (or has recently been play-clued on another player’s hand)
    – you have just been clued “green”
    – your hand looks like: G x G x (in some cases it may even be x G G x)

    Possible reason Logic Convention

    The clued cards were on your starting hand.

    The rightmost one is probably a good card (otherwise they could have let you discard it), but that’s it.

    HOLD

    play left and don’t argue

    G2 was not in play or visible yet, so they had no reason to clue yours.

    Maybe G3 is not leftmost and you had it in hand before G2 was played.

    Pay attention to when a card was played and to which cards were clued only recently.

    HOLD

    play left and don’t argue

    They were always busy doing something else more (or equally) important.

    Look through history to check this.

    Notice when other players could have clued you harmlessly but did not.

    HOLD

    play left and don’t argue

    They had no tokens to clue your G3 when the clue was pure.

    Look through history to check this.

    Pay attention to how many tokens were left during the last turns.

    HOLD

    play left and don’t argue

    You were holding another worthless card (especially on chop and especially in multicolor hardest mode) that would get in the way and make the clue less efficient.

    Pay attention to the cards you have discarded lately, they may be the key.

    HOLD

    play left and don’t argue

    One of the clued cards is your chop card.

    Apply all due precaution related to chop clues.

     
    None of the above reasons. They did not clue earlier because you were not holding the playable card. We have been waiting for the card.

    PLAY

    play left and don’t argue

    These advice are easier to follow on BGA, where the log and replay are really helpful. The above table often advises you to HOLD, but your experience and skills may sometimes tell you that you can safely play one of the clued cards.

    But basically, think of it as – leftism plays should be the exception, when you are absolutely sure.

    A comprehensive guide will follow, with detailed examples.

    « One clue, nine situationsCL is simpler, I swear »

  • Commentaires

    1
    Sasha
    Vendredi 20 Janvier à 01:16

    Hi! I play Hanabi with a fixed group quite often, and I was wondering whether or not logical leftism is better than conventional leftism. We rely a lot on conventional leftism, since we simply agreed that one may use different hints if the play order is not the left-to-right one.

    Also, I'd like to discuss with you about your conventions! We play with the 6th suit and average 27-28 points, which is kinda good, I guess. A friend of mine also wrote an AI which averages 28.5 or even a bit more. Kinda fun to play against with the same deck distribution!

    Please email me, I don't know any other group of players and I think it may be interesting to share some strategies.

    Regards,

    Sasha

    2
    Sasha
    Vendredi 20 Janvier à 02:03

    Sorry, I forgot. We average 27-28 playing in 5 players and with 55 cards.

    3
    Vendredi 20 Janvier à 13:02

    Hi Sasha,

    I do not know whether LL is better than CL. I play LL because I find it more fun and rewarding to think rather than play like a robot (for which I can just play with an AI).

    LL is certainly harder to master than CL because it requires a lot more thinking and analysis of every situation. This is why very few players who tried LL with me on BoardGameArena really master it and this is also why some players get scared off before they even try, just when I send them the above article.

     

    However, I tend to think that with an experienced group of LL masters, LL can at least as good as CL because it allows a lot of things that CL prohibits (because the player is going to play blindly and cause a strike).

     

    If you would like to know about my tricks (which you call conventions, but I have no conventions, I try to follow only logic), you can check out the "Basics" articles that are on this blog. I need to complete them with level 4 and level 5 someday.

     

    If you would like to discuss live, you can create an account on BoardGameArena, which is where I play online and find me (my nickname is beri).

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