• You’ve heard about LL and would like to know what it is about.

    So what is the idea, or philosophy, behind LL?

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  • When I try to have somebody explain why they auto-play left, it too often sounds like the fallacy called circular reasoning.

    Note: a fallacy is an invalid reasoning or argument.

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  • This post is dedicated to all those who mix up "play clues should be given ASAP" with "ASAP means play left".

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  • As you play Hanabi more and more, you run into more and more situations and learn from them to improve your strategy with new tricks. After over 5000 plays, I’ve discovered the following tricks, mainly concerning timing and its consequences.

    As usual, these conclusions apply to most situations, not all. Situation is always what matters the most.

    For simplicity’s sake, all these points suppose we’re playing in normal mode (not multicolor).

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  • In order to ensure a good experience on your first LL games, play the way you usually play, with the following differences:

     

    First 3-4 games

    1) Give good clues ASAP.

    2) First rule is valid even if leftmost isn’t playable.

    3) Therefore assume any clue not given ASAP is not a play clue.

    4) Suppose every clue hitting chop is a save clue.

    5) No finesses.

    6) Never "play left" among several newly clued cards.

     

    The last rule may sound scary, but it’ll help you notice those situations where it’s indefensible to not play left – those situations where there’s no way leftmost isn’t playable because it’s too obvious, i.e. where it’s logical to play left. And it’s just for your first few games.


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